G@S

Games at School

G@S

Because of their systematic and self-motivating character, videos are increasingly seen as a major tool for primary and secondary education. Developing educational (3D) video games is extremely complex and cost intensive. This partly explains their limited availability.

To raise the standard of educational games, editor ‘die Keure’ and game developer Larian Studios developed Studio Monkey Labs ‒ a 3D video game that combine mathematics with a high dose of fun. The challenges in this pioneering venture form the research brief of G@S.

G@S aims to research the creation of a platform that allows to easily create and distribute educational games. 
This platform is intended for both the schools as the home market and aspires to international reach. G@S has innovative goals in four areas: authoring, adaptive content and feedback, user knowledge and distribution. G@S implements a multidisciplinary design process in close consultation with user study groups and technology developers. The project follows a user-centered design philosophy.

Teachers who would like to participate in the research can visit www.monkeytalesgames.com/teachers.

 

Download the leaflet

 

Tags: Culture & Media, Digital Society Department, Future Health Department, Future Media & Imaging Department, ICON, Nico Verplancke, Security Department
Types: ICON

Partners

Larian Studios, Belgacom, GriN, Drukkerij-Uitgeverij die Keure